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Sidequest!: A Classic Cyberpsychedelic Text Adventure [Part 2]

<continued> Don Woods famously added the more “Tolkienised” aspects of the Colossal Cave Adventure game after rewriting it in 1977. Woods’ rewriting/recoding/versioning of the game is another...

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Reality Shifting – Part 1: Rezzing

“There are many worlds and many realities in our universe. When one reality, or one world-view is superimposed on another, it is inevitable that social, economic and cultural problems arise....

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Reality Shifting – Part 2: Reality is Cracking and Multiplying Around Us

“Yes, the university is a graveyard, but it is also a factory: a factory of meaning which produces civic life and at the same time produces social death. A factory which produces the illusion that...

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Reality Shifting – Part 3: Queering New Media

…(a Tojolabal, two and a half years old, born during the first Intergalactic) is playing with a little car with no wheels or body. In fact, it appears to me that what Pedrito is playing with is a piece...

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A World of Photo: Digital Life Voyeurism

The User named “showmeurcock” from Kentucky does not respond to the picture I send of the space heater next to my desk. The User named “whispers” from California rates a picture of my feet three out of...

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Augmented Reality vs. Aura Recognition [1]

Part 1: Absurd Assumptions As many opinion leaders have noted, Augmented Reality (AR) may very well be the next evolutionary step in bringing the metadata of the web into our day-to-day lives. Some...

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Augmented Reality vs. Aura Recognition [2]

Part 2: Infinite Summer Afternoons Images from Initiations-Studies II by Panos Tsagaris with Kimberley Norcott Having summarily rejected the term augmented reality for the reasons listed here, I’ll now...

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Augmented Reality vs. Aura Recognition [3]

Part 3: The Crystal Ball Film Still, The Wizard of Oz. <continued from Part 2: Infinite Summer Afternoons> During the 1939 film version of The Wizard of Oz, Dorothy visits Professor Marvel and...

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“The Old Spice Guy”: Presencing & Synthapticism In Action

In 2008, several articles here at Augmentology examined the concepts of Synthetic Presencing and Synthapticism. Both concepts are part of a theoretical framework that attempts to explain developing...

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Meet Milo The Virtual Boy: Cloud-Sculpting The Mind of a Synthetic Human

This TED talk by Peter Molyneux: …demos Milo, a hotly anticipated video game for Microsoft’s Kinect controller. Perceptive and impressionable like a real 11-year-old, the virtual boy watches, listens...

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